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Personal Project • Detroit, MI​

One Choice at a Time

01 Game Development

02 Illustration

03 Animation

04 Narrative Design

05 UX/UI Design

The goal of this piece was to explore how coding could create interactive design that was meaningful. This cozy game follows a character through her day day making decisions that may be hard to make for those that struggle with their mental health. I wanted to create an environment that felt safe, relaxing, and cozy, very unlike the way our own environment feels when we are agonizing over small tasks and decisions, such as cleaning our room or getting ready for the day. This was a completely solo project so narrative, game design, programming, art, and animation were all done by me. Music and sound effects are attributed below.

Click here to play a demo of the game. Keep in mind that the game is still under development, so bugs and hiccups may be present. Feedback is appreciated! Check back for updates to the game.

room standing up jpg.jpg
kitchen_for_portfolio.png
bathroom_for_portfolio.png
first_health_sticker_screen.png

Sound Effects by: Pixabay and SoundGator

Music: "Wait" by CMT8

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